Layout
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class
HPS.Layout
: HPS.Sprocket Public Functions
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void
Assign
(HPS.Layout in_that)
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void
AttachViewBack
(HPS.View in_view, HPS.Rectangle in_position)
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void
AttachViewFront
(HPS.View in_view, HPS.Rectangle in_position)
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void
BringToFront
(ulong in_layer)
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void
Delete
()
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void
DetachLayer
(ulong in_layer)
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override void
Dispose
()
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bool
Equals
(HPS.Layout in_that)
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override bool
Equals
(Object obj)
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HPS.View
GetAttachedView
(ulong in_layer)
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HPS.IncludeKey
GetAttachedViewIncludeLink
(ulong in_layer)
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override int
GetHashCode
()
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ulong
GetLayerAt
(HPS.WindowPoint in_point)
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ulong
GetLayerCount
()
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HPS.SegmentKey
GetLayerSegmentKey
(ulong in_layer)
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string
GetName
()
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HPS.Canvas[]
GetOwningCanvases
()
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HPS.SegmentKey
GetSegmentKey
()
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Layout
()
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Layout
(HPS.Layout that)
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override HPS.Type
ObjectType
()
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void
RepositionLayer
(ulong in_layer, HPS.Rectangle in_position)
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bool
ShowLayerAt
(HPS.WindowPoint in_point)
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void
Update
()
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void
Update
(HPS.Window.UpdateType in_type)
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void
Update
(HPS.Window.UpdateType in_type, double in_time_limit)
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HPS.UpdateNotifier
UpdateWithNotifier
()
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HPS.UpdateNotifier
UpdateWithNotifier
(HPS.Window.UpdateType in_type)
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HPS.UpdateNotifier
UpdateWithNotifier
(HPS.Window.UpdateType in_type, double in_time_limit)
Public Static Functions
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bool
operator!=
(HPS.Layout a, HPS.Layout b)
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bool
operator==
(HPS.Layout a, HPS.Layout b)
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void