Transparency
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class Transparency
This is the Transparency Class
Public Types
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enum class Algorithm : uint32_t
Transparency Algorithm
Values:
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enumerator None
No sorting will be performed, but transparent objects will be deferred (drawn on top). If overlapping transparent objects are present the rendering will not be accurate.
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enumerator Painters
Will produce a completely accurate rendering of transparent objects which are overlapping other transparent objects, but tends to be slow.
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enumerator ZSortNicest
Sorts every transparent triangle in a shell by its mid-point. This algorithm can result in rendering artifacts at locations where transparent objects intersect with one another.
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enumerator ZSortFastest
Sorts transparent tristrips in a shell by the mid-point of the entire tristrip. This algorithm can result in rendering artifacts at locations where transparent objects intersect with one another.
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enumerator DepthPeeling
Non-sorting technique based on multi-pass drawing, and leverages hardware acceleration to quickly produce an accurate rendering. Will give varying accuracy and performance results based on the number of ‘layers’ that are specified by the user.
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enumerator WeightedBlended
Non-sorting technique which blends and approximates transparent objects based on the distance from the camera.
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enumerator None
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enum class AreaUnits : uint32_t
Transparency Area Units
Values:
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enumerator Percent
Transparency Area Units.
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enumerator Pixels
Transparency Area Units.
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enumerator Percent
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enum class Method : uint32_t
Transparency Method
Values:
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enumerator None
This will disable transparency, overriding all other transparency settings and forcing geometry to be opaque.
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enumerator Blended
The transparent object will be blended with the color of the underlying object.
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enumerator ScreenDoor
This is a pseudo-transparency algorithm that sacrifices visual quality to improve performance.
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enumerator None
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enum class Preference
Transparency Preference
Values:
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enumerator Nicest
Quality should be favored at the possible cost of performance.
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enumerator Fastest
Performance should be favored at the possible cost of some loss in image quality.
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enumerator Nicest
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enum class Algorithm : uint32_t