View
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class HPS::View : public HPS::Sprocket
The View class is one of the four core display classes used in a Visualize application. It is meant to be used as part of a display hierarchy along with the Canvas, Layout, and Model objects. The View has a parent Layout and can contain a single Model. The View is meant to represent one particular camera’s view of the scene. Like the other three core objects, the View is backed by a HPS::SegmentKey.
Public Functions
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void AttachModel(Model const &in_model)
Attaches a Model to this View. Only a single Model can be attached to a View at one time. If you attach a Model to a View which already has an attached Model, the new Model will replace the old one.
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HPS::View &ComputeFitWorldCamera(BoundingKit const &in_bounding, HPS::CameraKit &out_camera)
This method computes a camera to fit a bounding.
- Parameters
in_bounding – The bounding used to calculate the new camera.
out_camera – The camera computed by the fit world routine.
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HPS::View &ComputeFitWorldCamera(BoundingKit const &in_bounding, MatrixKit const &in_transform, HPS::CameraKit &out_camera)
This method computes a camera to fit a bounding.
- Parameters
in_bounding – The bounding used to calculate the new camera.
in_transform – An optional transform to apply to the bounding used to compute the camera. This can be used to ensure that the camera is looking at the geometry in the correct position once any modelling matrices are applied.
out_camera – The camera computed by the fit world routine.
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HPS::View &ComputeFitWorldCamera(HPS::CameraKit &out_camera)
This method computes a camera to fit the extents of the scene.
- Parameters
out_camera – The camera computed by the fit world routine.
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HPS::View &ComputeFitWorldCamera(SegmentKey const &in_segment, HPS::CameraKit &out_camera)
This method computes a camera to fit the extents of a segment.
- Parameters
in_segment – The segment used to calculate the new camera.
out_camera – The camera computed by the fit world routine.
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HPS::View &ComputeFitWorldCamera(SegmentKey const &in_segment, MatrixKit const &in_transform, HPS::CameraKit &out_camera)
This method computes a camera to fit the extents of a segment.
- Parameters
in_segment – The segment used to calculate the new camera.
in_transform – An optional transform to apply to the segment bounding used to compute the camera. This can be used to ensure that the camera is looking at the geometry in the correct position once any modelling matrices are applied.
out_camera – The camera computed by the fit world routine.
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void Delete()
Deletes this View. If the View has a Model attached, the Model will not be destroyed.
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HPS::View &FitWorld()
This method automatically adjusts the camera to fit the extents of the scene.
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HPS::View &FitWorld(BoundingKit const &in_bounding)
This method automatically adjusts the camera to fit a bounding.
- Parameters
in_bounding – The bounding used to calculate the new camera.
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HPS::View &FitWorld(BoundingKit const &in_bounding, MatrixKit const &in_transform)
This method automatically adjusts the camera to fit a bounding.
- Parameters
in_bounding – The bounding used to calculate the new camera.
in_transform – An optional transform to apply to the bounding used to compute the camera. This can be used to ensure that the camera is looking at the geometry in the correct position once any modelling matrices are applied.
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HPS::View &FitWorld(SegmentKey const &in_segment)
This method automatically adjusts the camera to fit the extents of a segment. Note that this method does not take into account any transformations found between in_segment and the View segment. If there might be transforms between in_segment and the View segment, you can use the version of FitWorld which does not require a parameter, or the version of FitWorld which takes both a SegmentKey and a MatrixKit.
- Parameters
in_segment – The segment used to calculate the new camera.
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HPS::View &FitWorld(SegmentKey const &in_segment, MatrixKit const &in_transform)
This method automatically adjusts the camera to fit the extents of a segment. In the general case, in_transform should be the product of all the MatrixKits found between the View segment and in_segment.
- Parameters
in_segment – The segment used to calculate the new camera.
in_transform – An optional transform to apply to the segment bounding used to compute the camera. This can be used to ensure that the camera is looking at the geometry in the correct position once any modelling matrices are applied.
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AnimationControl GetAnimationControl()
Gets the AnimationControl that is associated with this View.
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AnimationControl const GetAnimationControl() const
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IncludeKey GetAttachedModelIncludeLink() const
Returns the IncludeKey associated with this View. The include key links the View with the Model.
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AxisTriadControl GetAxisTriadControl()
Gets the AxisTriadControl that is associated with this View.
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AxisTriadControl const GetAxisTriadControl() const
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SegmentKey GetModelOverrideSegmentKey()
Returns the model override segment. This segment can be used to change attributes affecting the whole model, without affecting the static tree set at the model level.
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SegmentKey const GetModelOverrideSegmentKey() const
Gets the NavigationCubeControl that is associated with this View.
Gets an array of Keys associated with the Axis Triad and Navigation Cube for this View
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OperatorControl GetOperatorControl()
Gets the OperatorControl that is associated with this View.
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OperatorControl const GetOperatorControl() const
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OperatorPtrArray GetOperators() const
Gets an array of all operators currently active on this View.
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LayoutArray const GetOwningLayouts() const
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PortfolioKey GetPortfolioKey()
Returns the HPS::PortfolioKey associated with this View.
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PortfolioKey const GetPortfolioKey() const
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Rendering::Mode GetRenderingMode() const
Gets the rendering mode for this View. A rendering modes enable things like “hidden line” rendering or a particular lighting interpolation algorithm.
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SegmentKey GetSegmentKey()
Each of the four display hierarchy objects (HPS::Canvas, HPS::Layout, HPS::View, HPS::Model) are backed by a HPS::SegmentKey. This function returns the HPS::SegmentKey that is associated with this View.
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SegmentKey const GetSegmentKey() const
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bool GetSimpleReflection()
Returns the status of the simple reflection
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bool GetSimpleShadow()
Returns the status of the simple shadows
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inline virtual HPS::Type ObjectType() const
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
The declared type of the object in question, which may differ from the true, underlying type.
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void SetOperator(Operator *in_operator)
Makes an operator active on this View. Assumes control of the memory of the operator.
- Deprecated:
It is recommended to use overloads which consume OperatorPtr as the object lifetime is simpler to reason about.
- Parameters
in_operator – the operator to be made active on this View.
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void SetOperator(OperatorPtr const &in_operator)
Makes an operator active on this View. Assumes control of the memory of the operator.
- Parameters
in_operator – the operator to be made active on this View.
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void SetOperators(OperatorPtrArray &in_operators)
Makes a set of operators active on this View.
- Parameters
in_operators – the set of operators to be made active on this View
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void SetOperators(size_t in_count, OperatorPtr in_operators[])
Makes an array of operators active on this View.
- Parameters
in_count – the number of operators in the in_operators array
in_operators – the array of operators to be made active on this View
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void SetRenderingMode(Rendering::Mode in_mode)
Sets the rendering mode for this View. A rendering modes enable things like “hidden line” rendering or a particular lighting interpolation algorithm.
- See
Programming Guide section 3.1.
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void SetSimpleReflection(bool in_state, float in_percent_offset = 5.0f)
Turns simple reflection on or off, automatically calculating reflection plane and light direction
- Parameters
in_state – controls whether simple reflection is on or off
in_percent_offset – distance to add between the model’s bounding box and the position of the reflection plane If not specified, it is set to 5%.
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void SetSimpleShadow(bool in_state, float in_percent_offset = 5.0f)
Turns simple shadows on or off, automatically calculating shadow plane and light direction
- Parameters
in_state – controls whether simple shadows are on or off
in_percent_offset – distance to add between the model’s bounding box and the position of the shadow plane If not specified, it is set to 5%.
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void SmoothTransition(HPS::CameraKit const &in_camera_kit, HPS::Time in_duration = 0.5)
Smoothly moves the camera from the current position to the one specified by the user.
- Parameters
in_camera_kit – a camera kit describing the destination camera
in_duration – the duration of the animation, specified in seconds. Defaults to 0.5 seconds.
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void Update() const
Redraws the View and all Layouts it appears in, including all of its child components.
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void Update(HPS::Window::UpdateType in_type, HPS::Time in_time_limit = -1.0) const
Redraws the View and all Layouts it appears in, including all of its child components using the specified parameters.
- Parameters
in_type – one of the enum values specified by HPS::Window::UpdateType
in_time_limit – the maximum amount of time, in seconds, to spend updating.
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UpdateNotifier UpdateWithNotifier() const
Redraws the View and all Layouts it appears in, including all of its child components using the default options, and also returns a notifier to facilitate tracking the update progress.
- Returns
An UpdateNotifier object used to find out information about the update.
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UpdateNotifier UpdateWithNotifier(HPS::Window::UpdateType in_type, HPS::Time in_time_limit = -1.0) const
Redraws the View and all Layouts it appears in, including all of its child components using the specified, and also returns a notifier to facilitate tracking the update progress.
- Parameters
in_type – one of the enum values specified by HPS::Window::UpdateType
in_time_limit – the maximum amount of time, in seconds, to spend updating this HPS::Canvas
- Returns
HPS::UpdateNotifier to facilitate tracking the update progress.
- Returns
An UpdateNotifier object used to find out information about the update.
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View()
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explicit View(SprocketControl const &in_ctrl)
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~View()
Public Static Attributes
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static const HPS::Type staticType = HPS::Type::View
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void AttachModel(Model const &in_model)