InputEvent
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class InputEvent : public HPS::Event
The InputEvent class is the base class for input events such as MouseEvent, TouchEvent, and KeyboardEvent. It contains functionality which is common to all input event types, namely the state of modifier keys.
Subclassed by HPS::KeyboardEvent, HPS::MouseEvent, HPS::TouchEvent
Public Functions
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inline virtual char const *ClassName() const override
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inline virtual Event *Clone() const override
Allocates and returns a copy of this InputEvent.
- Returns:
A copy of this InputEvent.
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inline virtual bool Equals(InputEvent const &in_that) const
Check if the source object is equivalent to this object.
- Parameters:
in_kit – The source object to compare to this object.
- Returns:
true if the objects are equivalent, false otherwise.
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inline ModifierKeys GetModifierKeys() const
Queries which modifier keys are active
- Returns:
A ModifierKeys object, which represents which modifier keys are active
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inline InputEvent()
This constructor creates a default InputEvent object.
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inline InputEvent(ModifierKeys const &in_modifiers)
This constructor creates a new InputEvent with the specified modifier keys initialized.
- Parameters:
in_modifiers – The modifier keys associated with the new Event.
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inline virtual bool operator!=(InputEvent const &in_that) const
Check if the source object is not equivalent to this object.
- Parameters:
in_that – The source object to compare to this object.
- Returns:
true if the objects are not equivalent, false otherwise.
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inline virtual bool operator==(InputEvent const &in_that) const
Check if the source object is equivalent to this object.
- Parameters:
in_that – The source object to compare to this object.
- Returns:
true if the objects are equivalent, false otherwise.
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~InputEvent()
Public Members
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ModifierKeys ModifierKeyState
The modifier keys which are active for this InputEvent.
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inline virtual char const *ClassName() const override