Animation
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class
HPS.Animation
: HPS.Sprocket Public Functions
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HPS.Channel
AddCameraPositionChannel
(string in_name, HPS.PointSampler in_sampler)
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HPS.Channel
AddCameraTargetChannel
(string in_name, HPS.PointSampler in_sampler)
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HPS.Channel
AddCameraUpChannel
(string in_name, HPS.VectorSampler in_sampler)
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HPS.Channel
AddColorChannel
(string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler)
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HPS.Channel
AddColorChannel
(string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler, HPS.ChannelColorUsage[] in_channel_usages)
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HPS.Channel
AddOpacityChannel
(string in_name, HPS.KeyPath in_target, HPS.FloatSampler in_sampler)
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HPS.Channel
AddRotationChannel
(string in_name, HPS.KeyPath in_target, HPS.QuaternionSampler in_sampler)
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HPS.Channel
AddScaleChannel
(string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
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HPS.Channel
AddTranslationChannel
(string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
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Animation
()
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Animation
(HPS.Animation in_that)
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void
Assign
(HPS.Animation in_that)
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void
Delete
()
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override void
Dispose
()
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bool
Equals
(HPS.Animation in_that)
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override bool
Equals
(Object obj)
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HPS.Channel[]
GetChannels
()
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override int
GetHashCode
()
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string
GetName
()
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override HPS.Type
ObjectType
()
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void
RemoveChannel
(HPS.Channel in_channel)
Public Static Functions
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bool
operator!=
(HPS.Animation a, HPS.Animation b)
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bool
operator==
(HPS.Animation a, HPS.Animation b)
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HPS.Channel