A3DGraphTextureApplicationData
Fields
Detailed Description
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struct A3DGraphTextureApplicationData
TextureApplicationData structure.
The UV Coordinates Index defines which UV coordinates to consider in an A3DTess3DData structure. The material index should correspond to a material stored in global data. This material defines the basic material parameters of the texture. The texture definition index must correspond to a texture definition stored in global data.
- Version
2.0
See also
Public Members
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A3DUns32 m_uiMaterialIndex
Associated A3DGraphMaterialData in global data (A3DGlobalData) materials.
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A3DUns32 m_uiTextureDefinitionIndex
Texture definition index (Texture Definition).
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A3DInt32 m_iUVCoordinatesIndex
The set of UV coordinates to consider on the A3DTess3DData.
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A3DBool m_bHasPeriodJump
Indicates if there is a period jump to manage.
If so, m_sSurfaceDomainCenterUV is defined.
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A3DVector2dData m_sSurfaceDomainCenterUV
UV coordinates of surface domain center in case of period jump to manage.
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A3DUns32 m_uiNextTextureApplicationIndex
Index in global data materials of the optional next texture unit.
A3D_DEFAULT_MATERIAL_INDEX = no other texture.