BrepData
Types
A3DTopoBrepDataData |
Functions
A3DStatus |
A3DTopoBrepDataGet() |
A3DStatus |
A3DTopoBrepDataCreate() |
A3DStatus |
A3DTopoBrepDataGetFaces() |
A3DStatus |
A3DTopoBrepDataGetEdges() |
A3DStatus |
A3DTopoFaceGetShellAndOrientation() |
A3DStatus |
A3DTopoFaceGetShell() |
A3DStatus |
A3DTopoLoopGetFace() |
Detailed Description
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group
a3d_brepdata
Entity type is kA3DTypeTopoBrepData.
Orientations
Here are some important points about A3DTopoBrepData entity orientation:
- Edges are implicitly oriented from the Start vertex toward the End vertex.
- 3D curves referenced by edges are oriented from the Start vertex toward the End vertex.
- Co-edge has two flags that describe orientation:
- Orientation with loop, which relates to the corresponding edge.
- Orientation UV with loop, which relates to the space parametric curve attached to the co-edge, if defined.
- Loop is oriented regarding Ampere rule (in surface parametric space).
- Surface is oriented with the shell so that normals point from the material to the void.
m_uiOuterLoopIndex
member of an A3DTopoFaceData structure, regardless of orientation. To get the real face normal vector, you must consider the surface normal vector and them_pucOrientationWithShell
member of the A3DTopoShellData structure.sa A3DTopoBrepData, A3DTopoBrepDataData, A3DTopoBrepDataGet, A3DTopoBrepDataCreate