A3DGlobalIsMaterialTexture
-
A3DStatus
A3DGlobalIsMaterialTexture(const A3DUns32 uiIndexMaterial, A3DBool *pbIsTexture) -
Determines whether the data at the index uiIndexMaterial in the global array of materials is an
A3DGraphTextureApplicationor anA3DGraphMaterialData.Returns
A3D_SUCCESSon success, or an error code on failure