A3DETextureAlphaMode

enum A3DETextureAlphaMode
12.0

Defines how to interpret the alpha value of a texture. The alpha mode and cut-off values are specified as A3DGraphMaterialData additional attributes. The alpha cut-off applies only to the A3DETextureAlphaModeMask mode.

Enumerators

enumerator kA3DTextureAlphaModeNone
kA3DTextureAlphaModeNone

Default value.

enumerator kA3DTextureAlphaModeOpaque
kA3DTextureAlphaModeOpaque

The alpha value is ignored and the rendered output is fully opaque.

enumerator kA3DTextureAlphaModeMask
kA3DTextureAlphaModeMask

The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.

enumerator kA3DTextureAlphaModeBlend
kA3DTextureAlphaModeBlend

The alpha value is used to composite the source and destination areas.