IView
-
class
wv.IView() Index
Properties
Methods
_setCameraPromise_setInitialViewaddLightadvanceIncrementalSelectionbeginConvexPolyhedronSelectionbeginRayDrillSelectionbeginScreenSelectByAreabeginSphereSelectioncenterCameraOnNodeclearLightscompositePickFromPointendComparisonendIncrementalSelectionfitBoundingfitNodesfitWorldgetAmbientLightColorgetAmbientOcclusionEnabledgetAmbientOcclusionRadiusgetAntiAliasingModegetAxisTriadgetBackfacesVisiblegetBackgroundColorgetBloomEnabledgetBloomIntensityScalegetBloomLayersgetBloomThresholdgetBloomThresholdRampWidthgetBoundingCalculationIgnoresInvisiblegetCameragetCanvasSizegetDrawModegetDrawStrategygetEyeDomeLightingBlurEdgeDistancegetEyeDomeLightingBlurIntervalgetEyeDomeLightingBlurSamplesgetEyeDomeLightingEnabledgetEyeDomeLightingOpacitygetEyeDomeLightingShadingEdgeDistancegetFaceVisibilitygetFullCameraMatrixgetGoochBaseColorProminencegetGoochBluegetGoochLuminanceShiftStrengthgetGoochYellowgetGroundPlanegetHardEdgeColorgetHardEdgeOpacitygetHardEdgesEnabledgetHardEdgeThresholdgetHardEdgeThresholdRampWidthgetHiddenLineSettingsgetImageBasedLightingEnabledgetImageBasedLightingIntensitygetImageBasedLightingOrientationgetInteractiveDrawLimitIncreaseEnabledgetLightgetLightingEnabledgetLightKeysgetLineJitterEnabledgetLineJitterFrequencygetLineJitterInstanceCountgetLineJitterRadiusgetLineVisibilitygetMassageExtremeCamerasgetNavCubegetPointShapegetPointSizegetProjectionMatrixgetProjectionModegetSilhouetteColorgetSilhouetteEnabledgetSilhouetteOpacitygetSilhouetteThresholdgetSilhouetteThresholdRampWidthgetSimpleReflectionAttenuationgetSimpleReflectionBlurIntervalgetSimpleReflectionBlurSamplesgetSimpleReflectionEnabledgetSimpleReflectionFadeAnglegetSimpleReflectionOpacitygetSimpleShadowBlurIntervalgetSimpleShadowBlurSamplesgetSimpleShadowColorgetSimpleShadowEnabledgetSimpleShadowInteractiveUpdateEnabledgetSimpleShadowOpacitygetSimpleShadowResolutiongetToonShadingBandCountgetToonShadingSpecularFactorgetViewMatrixgetViewOrientationCamerainjectViewOrientationChangeEventisolateNodespickAllFromPointpickAllFromRaypickFromPointpickFromRaypointToWindowPositionprojectPointraycastFromPointredrawremoveLightresetCamerasetAmbientLightColorsetAmbientOcclusionEnabledsetAmbientOcclusionRadiussetAntiAliasingModesetBackfacesVisiblesetBackgroundColorsetBloomEnabledsetBloomIntensityScalesetBloomLayerssetBloomThresholdsetBloomThresholdRampWidthsetBoundingCalculationIgnoresInvisiblesetCamerasetDisplayIncompleteFramessetDrawModesetEyeDomeLightingBlurEdgeDistancesetEyeDomeLightingBlurIntervalsetEyeDomeLightingBlurSamplessetEyeDomeLightingEnabledsetEyeDomeLightingOpacitysetEyeDomeLightingShadingEdgeDistancesetFaceVisibilitysetGoochBaseColorProminencesetGoochBluesetGoochLuminanceShiftStrengthsetGoochYellowsetGroundPlanesetHardEdgeColorsetHardEdgeOpacitysetHardEdgesEnabledsetHardEdgeThresholdsetHardEdgeThresholdRampWidthsetImageBasedLightingEnabledsetImageBasedLightingEnvironmentsetImageBasedLightingIntensitysetImageBasedLightingOrientationsetInitialCamerasetInteractiveDrawDelaysetInteractiveDrawLimitIncreaseEnabledsetLightingEnabledsetLineJitterEnabledsetLineJitterFrequencysetLineJitterInstanceCountsetLineJitterRadiussetLineVisibilitysetMassageExtremeCamerassetMinimumFrameratesetPointShapesetPointSizesetPointVisibilityTestsetProjectionModesetSilhouetteColorsetSilhouetteEnabledsetSilhouetteOpacitysetSilhouetteThresholdsetSilhouetteThresholdRampWidthsetSimpleReflectionAttenuationsetSimpleReflectionBlurIntervalsetSimpleReflectionBlurSamplessetSimpleReflectionEnabledsetSimpleReflectionFadeAnglesetSimpleReflectionOpacitysetSimpleShadowBlurIntervalsetSimpleShadowBlurSamplessetSimpleShadowColorsetSimpleShadowEnabledsetSimpleShadowInteractiveUpdateEnabledsetSimpleShadowOpacitysetSimpleShadowResolutionsetStatisticsDisplayVisibilitysetToonShadingBandCountsetToonShadingSpecularFactorsetTransparencyModesetViewOrientationsetXRayColorsetXRayOpacitysetXRayTransparencyModestartComparisontestPointVisibilityunprojectPointunsetDefaultCameraunsetXRayColorupdateCameraupdateLight
Properties
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wv.IView.domElements readonly
domElements: DomElements
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wv.IView.floorplanManager readonly
floorplanManager:FloorplanManager
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wv.IView.inputMonitor readonly
inputMonitor: InputMonitor
readonly
navCube:NavCube
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wv.IView.operatorManager readonly
operatorManager:OperatorManager
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wv.IView.overlayManager readonly
overlayManager:OverlayManager
Methods
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wv.IView._setCameraPromise() - _setCameraPromise(camera:
Camera, duration: number): PromiseParameters
camera:
Cameraduration: number
Returns: Promise
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wv.IView._setInitialView() - _setInitialView(duration: number): Promise
Parameters
duration: numberReturns: Promise
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wv.IView.advanceIncrementalSelection() - advanceIncrementalSelection(handle:
IncrementalSelectionId): PromiseParameters
handle:IncrementalSelectionIdReturns: Promise
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wv.IView.beginConvexPolyhedronSelection() - beginConvexPolyhedronSelection(volumePlanes:
Plane[], heuristicOrigin:Point3, config:IncrementalPickConfig): PromiseParameters
Returns: Promise
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wv.IView.beginRayDrillSelection() - beginRayDrillSelection(rayCssOrigin:
Point2, rayCssBoxRadius: number, config:IncrementalPickConfig): PromiseParameters
Returns: Promise
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wv.IView.beginScreenSelectByArea() - beginScreenSelectByArea(areaCssMin:
Point2, areaCssMax:Point2, config:IncrementalPickConfig): PromiseParameters
Returns: Promise
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wv.IView.beginSphereSelection() - beginSphereSelection(sphereCenter:
Point3, sphereRadius: number, config:IncrementalPickConfig): PromiseParameters
Returns: Promise
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wv.IView.centerCameraOnNode() - centerCameraOnNode(nodeId: number, duration: number, camera:
Camera): PromiseParameters
Returns: Promise
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wv.IView.clearLights() - clearLights(): void
Returns: void
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wv.IView.compositePickFromPoint() - compositePickFromPoint(point:
Point2, config:PickConfig): PromiseParameters
point:
Point2config:
PickConfigReturns: Promise
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wv.IView.endComparison() - endComparison(): void
Returns: void
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wv.IView.endIncrementalSelection() - endIncrementalSelection(handle:
IncrementalSelectionId): PromiseParameters
handle:IncrementalSelectionIdReturns: Promise
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wv.IView.fitBounding() -
Parameters
Returns: Promise
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wv.IView.fitNodes() - fitNodes(ids: number[], duration: number): Promise
Parameters
ids: number[]
duration: number
Returns: Promise
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wv.IView.fitWorld() - fitWorld(duration: number, camera:
Camera): PromiseParameters
duration: number
camera:
CameraReturns: Promise
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wv.IView.getAmbientOcclusionEnabled() - getAmbientOcclusionEnabled(): boolean
Returns: boolean
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wv.IView.getAmbientOcclusionRadius() - getAmbientOcclusionRadius(): number
Returns: number
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wv.IView.getAntiAliasingMode() - getAntiAliasingMode():
AntiAliasingModeReturns:
AntiAliasingMode
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wv.IView.getBackfacesVisible() - getBackfacesVisible(): boolean
Returns: boolean
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wv.IView.getBackgroundColor() - getBackgroundColor():
VerticalGradientReturns:
VerticalGradient
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wv.IView.getBloomEnabled() - getBloomEnabled(): boolean
Returns: boolean
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wv.IView.getBloomIntensityScale() - getBloomIntensityScale(): number
Returns: number
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wv.IView.getBloomLayers() - getBloomLayers():
BloomLayerInfo[]Returns:
BloomLayerInfo[]
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wv.IView.getBloomThreshold() - getBloomThreshold(): number
Returns: number
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wv.IView.getBloomThresholdRampWidth() - getBloomThresholdRampWidth(): number
Returns: number
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wv.IView.getBoundingCalculationIgnoresInvisible() - getBoundingCalculationIgnoresInvisible(): boolean
Returns: boolean
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wv.IView.getDrawStrategy() - getDrawStrategy():
DrawStrategyReturns:
DrawStrategy
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wv.IView.getEyeDomeLightingBlurEdgeDistance() - getEyeDomeLightingBlurEdgeDistance(): Promise
Returns: Promise
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wv.IView.getEyeDomeLightingBlurInterval() - getEyeDomeLightingBlurInterval(): Promise
Returns: Promise
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wv.IView.getEyeDomeLightingBlurSamples() - getEyeDomeLightingBlurSamples(): Promise
Returns: Promise
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wv.IView.getEyeDomeLightingEnabled() - getEyeDomeLightingEnabled(): Promise
Returns: Promise
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wv.IView.getEyeDomeLightingOpacity() - getEyeDomeLightingOpacity(): Promise
Returns: Promise
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wv.IView.getEyeDomeLightingShadingEdgeDistance() - getEyeDomeLightingShadingEdgeDistance(): Promise
Returns: Promise
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wv.IView.getFaceVisibility() - getFaceVisibility(): boolean
Returns: boolean
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wv.IView.getGoochBaseColorProminence() - getGoochBaseColorProminence(): number
Returns: number
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wv.IView.getGoochBlue() - getGoochBlue(): number
Returns: number
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wv.IView.getGoochLuminanceShiftStrength() - getGoochLuminanceShiftStrength(): number
Returns: number
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wv.IView.getGoochYellow() - getGoochYellow(): number
Returns: number
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wv.IView.getGroundPlane() - getGroundPlane():
GroundPlaneReturns:
GroundPlane
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wv.IView.getHardEdgeOpacity() - getHardEdgeOpacity(): number
Returns: number
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wv.IView.getHardEdgesEnabled() - getHardEdgesEnabled(): boolean
Returns: boolean
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wv.IView.getHardEdgeThreshold() - getHardEdgeThreshold(): number
Returns: number
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wv.IView.getHardEdgeThresholdRampWidth() - getHardEdgeThresholdRampWidth(): number
Returns: number
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wv.IView.getHiddenLineSettings() - getHiddenLineSettings(): HiddenLineSettings
Returns: HiddenLineSettings
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wv.IView.getImageBasedLightingEnabled() - getImageBasedLightingEnabled(): boolean
Returns: boolean
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wv.IView.getImageBasedLightingIntensity() - getImageBasedLightingIntensity(): number
Returns: number
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wv.IView.getImageBasedLightingOrientation() - getImageBasedLightingOrientation():
ImageBasedLightingOrientationReturns:
ImageBasedLightingOrientation
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wv.IView.getInteractiveDrawLimitIncreaseEnabled() - getInteractiveDrawLimitIncreaseEnabled(): Promise
Returns: Promise
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wv.IView.getLight() - getLight(key: number): Promise
Parameters
key: numberReturns: Promise
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wv.IView.getLightingEnabled() - getLightingEnabled(): boolean
Returns: boolean
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wv.IView.getLightKeys() - getLightKeys(): Promise
Returns: Promise
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wv.IView.getLineJitterEnabled() - getLineJitterEnabled(): boolean
Returns: boolean
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wv.IView.getLineJitterFrequency() - getLineJitterFrequency(): number
Returns: number
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wv.IView.getLineJitterInstanceCount() - getLineJitterInstanceCount(): number
Returns: number
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wv.IView.getLineJitterRadius() - getLineJitterRadius(): number
Returns: number
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wv.IView.getLineVisibility() - getLineVisibility(): boolean
Returns: boolean
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wv.IView.getMassageExtremeCameras() - getMassageExtremeCameras(): boolean
Returns: boolean
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wv.IView.getPointShape() - getPointShape(): Promise
Returns: Promise
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wv.IView.getPointSize() - getPointSize(): Promise
Returns: Promise
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wv.IView.getProjectionMode() - getProjectionMode():
ProjectionReturns:
Projection
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wv.IView.getSilhouetteEnabled() - getSilhouetteEnabled(): boolean
Returns: boolean
-
wv.IView.getSilhouetteOpacity() - getSilhouetteOpacity(): number
Returns: number
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wv.IView.getSilhouetteThreshold() - getSilhouetteThreshold(): number
Returns: number
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wv.IView.getSilhouetteThresholdRampWidth() - getSilhouetteThresholdRampWidth(): number
Returns: number
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wv.IView.getSimpleReflectionAttenuation() - getSimpleReflectionAttenuation():
SimpleReflectionAttenuationReturns:
SimpleReflectionAttenuation
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wv.IView.getSimpleReflectionBlurInterval() - getSimpleReflectionBlurInterval(): [number,
BlurIntervalUnit]Returns: [number,
BlurIntervalUnit]
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wv.IView.getSimpleReflectionBlurSamples() - getSimpleReflectionBlurSamples(): number
Returns: number
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wv.IView.getSimpleReflectionEnabled() - getSimpleReflectionEnabled(): boolean
Returns: boolean
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wv.IView.getSimpleReflectionFadeAngle() - getSimpleReflectionFadeAngle(): number
Returns: number
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wv.IView.getSimpleReflectionOpacity() - getSimpleReflectionOpacity(): number
Returns: number
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wv.IView.getSimpleShadowBlurInterval() - getSimpleShadowBlurInterval(): number
Returns: number
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wv.IView.getSimpleShadowBlurSamples() - getSimpleShadowBlurSamples(): number
Returns: number
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wv.IView.getSimpleShadowEnabled() - getSimpleShadowEnabled(): boolean
Returns: boolean
-
wv.IView.getSimpleShadowInteractiveUpdateEnabled() - getSimpleShadowInteractiveUpdateEnabled(): boolean
Returns: boolean
-
wv.IView.getSimpleShadowOpacity() - getSimpleShadowOpacity(): number
Returns: number
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wv.IView.getSimpleShadowResolution() - getSimpleShadowResolution(): number
Returns: number
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wv.IView.getToonShadingBandCount() - getToonShadingBandCount(): number
Returns: number
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wv.IView.getToonShadingSpecularFactor() - getToonShadingSpecularFactor(): number
Returns: number
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wv.IView.getViewOrientationCamera() - getViewOrientationCamera(orientation:
ViewOrientation, bounding:Box, preserveModelUp: boolean): PromiseParameters
Returns: Promise
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wv.IView.injectViewOrientationChangeEvent() - injectViewOrientationChangeEvent(): void
Returns: void
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wv.IView.isolateNodes() - isolateNodes(nodeIds: number[], duration: number, fitNodes: boolean, initiallyHiddenStayHidden: (None | boolean)): Promise
Parameters
nodeIds: number[]
duration: number
fitNodes: boolean
initiallyHiddenStayHidden: (None | boolean)
Returns: Promise
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wv.IView.pickAllFromPoint() - pickAllFromPoint(point:
Point2, config:PickConfig): PromiseParameters
point:
Point2config:
PickConfigReturns: Promise
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wv.IView.pickAllFromRay() - pickAllFromRay(ray:
Ray, config:PickConfig): PromiseParameters
ray:
Rayconfig:
PickConfigReturns: Promise
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wv.IView.pickFromPoint() - pickFromPoint(point:
Point2, config:PickConfig): PromiseParameters
point:
Point2config:
PickConfigReturns: Promise
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wv.IView.pickFromRay() - pickFromRay(ray:
Ray, config:PickConfig): PromiseParameters
ray:
Rayconfig:
PickConfigReturns: Promise
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wv.IView.redraw() - redraw(callback: () => void): void
Parameters
callback: () => voidReturns: void
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wv.IView.removeLight() - removeLight(key: number): void
Parameters
key: numberReturns: void
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wv.IView.resetCamera() - resetCamera(duration: number): Promise
Parameters
duration: numberReturns: Promise
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wv.IView.setAmbientLightColor() - setAmbientLightColor(value:
Color): voidParameters
value:ColorReturns: void
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wv.IView.setAmbientOcclusionEnabled() - setAmbientOcclusionEnabled(enabled: boolean): Promise
Parameters
enabled: booleanReturns: Promise
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wv.IView.setAmbientOcclusionRadius() - setAmbientOcclusionRadius(radius: number): Promise
Parameters
radius: numberReturns: Promise
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wv.IView.setAntiAliasingMode() - setAntiAliasingMode(antiAliasingMode:
AntiAliasingMode): PromiseParameters
antiAliasingMode:AntiAliasingModeReturns: Promise
-
wv.IView.setBackfacesVisible() - setBackfacesVisible(visible: boolean): Promise
Parameters
visible: booleanReturns: Promise
-
wv.IView.setBackgroundColor() -
Parameters
Returns: Promise
-
wv.IView.setBloomEnabled() - setBloomEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setBloomIntensityScale() - setBloomIntensityScale(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setBloomLayers() - setBloomLayers(layers:
BloomLayerInfo[]): voidParameters
layers:BloomLayerInfo[]Returns: void
-
wv.IView.setBloomThreshold() - setBloomThreshold(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setBloomThresholdRampWidth() - setBloomThresholdRampWidth(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setBoundingCalculationIgnoresInvisible() - setBoundingCalculationIgnoresInvisible(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setCamera() - setCamera(camera: (None |
Camera), duration: number): booleanParameters
camera: (None |
Camera)duration: number
Returns: boolean
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wv.IView.setDisplayIncompleteFrames() - setDisplayIncompleteFrames(value: boolean): Promise
Parameters
value: booleanReturns: Promise
-
wv.IView.setDrawMode() - setDrawMode(drawMode:
DrawMode): PromiseParameters
drawMode:DrawModeReturns: Promise
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wv.IView.setEyeDomeLightingBlurEdgeDistance() - setEyeDomeLightingBlurEdgeDistance(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setEyeDomeLightingBlurInterval() - setEyeDomeLightingBlurInterval(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setEyeDomeLightingBlurSamples() - setEyeDomeLightingBlurSamples(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setEyeDomeLightingEnabled() - setEyeDomeLightingEnabled(enabled: boolean): Promise
Parameters
enabled: booleanReturns: Promise
-
wv.IView.setEyeDomeLightingOpacity() - setEyeDomeLightingOpacity(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setEyeDomeLightingShadingEdgeDistance() - setEyeDomeLightingShadingEdgeDistance(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setFaceVisibility() - setFaceVisibility(faceVisibility: boolean): Promise
Parameters
faceVisibility: booleanReturns: Promise
-
wv.IView.setGoochBaseColorProminence() - setGoochBaseColorProminence(prominence: number): void
Parameters
prominence: numberReturns: void
-
wv.IView.setGoochBlue() - setGoochBlue(blue: number): void
Parameters
blue: numberReturns: void
-
wv.IView.setGoochLuminanceShiftStrength() - setGoochLuminanceShiftStrength(shiftStrength: number): void
Parameters
shiftStrength: numberReturns: void
-
wv.IView.setGoochYellow() - setGoochYellow(yellow: number): void
Parameters
yellow: numberReturns: void
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wv.IView.setGroundPlane() - setGroundPlane(plane:
GroundPlane): voidParameters
plane:GroundPlaneReturns: void
-
wv.IView.setHardEdgeColor() - setHardEdgeColor(value:
Color): voidParameters
value:ColorReturns: void
-
wv.IView.setHardEdgeOpacity() - setHardEdgeOpacity(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setHardEdgesEnabled() - setHardEdgesEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setHardEdgeThreshold() - setHardEdgeThreshold(degrees: number): void
Parameters
degrees: numberReturns: void
-
wv.IView.setHardEdgeThresholdRampWidth() - setHardEdgeThresholdRampWidth(degrees: number): void
Parameters
degrees: numberReturns: void
-
wv.IView.setImageBasedLightingEnabled() - setImageBasedLightingEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setImageBasedLightingEnvironment() - setImageBasedLightingEnvironment(data: (None | Uint8Array)): void
Parameters
data: (None | Uint8Array)Returns: void
-
wv.IView.setImageBasedLightingIntensity() - setImageBasedLightingIntensity(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setImageBasedLightingOrientation() - setImageBasedLightingOrientation(value:
ImageBasedLightingOrientation): voidParameters
Returns: void
-
wv.IView.setInitialCamera() - setInitialCamera(camera:
Camera): voidParameters
camera:CameraReturns: void
-
wv.IView.setInteractiveDrawDelay() - setInteractiveDrawDelay(value: number): Promise
Parameters
value: numberReturns: Promise
-
wv.IView.setInteractiveDrawLimitIncreaseEnabled() - setInteractiveDrawLimitIncreaseEnabled(enable: boolean): void
Parameters
enable: booleanReturns: void
-
wv.IView.setLightingEnabled() - setLightingEnabled(enabled: boolean): Promise
Parameters
enabled: booleanReturns: Promise
-
wv.IView.setLineJitterEnabled() - setLineJitterEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setLineJitterFrequency() - setLineJitterFrequency(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setLineJitterInstanceCount() - setLineJitterInstanceCount(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setLineJitterRadius() - setLineJitterRadius(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setLineVisibility() - setLineVisibility(lineVisibility: boolean): Promise
Parameters
lineVisibility: booleanReturns: Promise
-
wv.IView.setMassageExtremeCameras() - setMassageExtremeCameras(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setMinimumFramerate() - setMinimumFramerate(minimum: number): void
Parameters
minimum: numberReturns: void
-
wv.IView.setPointShape() - setPointShape(shape:
PointShape): PromiseParameters
shape:PointShapeReturns: Promise
-
wv.IView.setPointSize() - setPointSize(size: number, unit:
PointSizeUnit): PromiseParameters
size: number
unit:
PointSizeUnitReturns: Promise
-
wv.IView.setPointVisibilityTest() - setPointVisibilityTest(points:
Point3[]): voidParameters
points:Point3[]Returns: void
-
wv.IView.setProjectionMode() - setProjectionMode(projectionMode:
Projection): voidParameters
projectionMode:ProjectionReturns: void
-
wv.IView.setSilhouetteColor() - setSilhouetteColor(value:
Color): voidParameters
value:ColorReturns: void
-
wv.IView.setSilhouetteEnabled() - setSilhouetteEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setSilhouetteOpacity() - setSilhouetteOpacity(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSilhouetteThreshold() - setSilhouetteThreshold(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSilhouetteThresholdRampWidth() - setSilhouetteThresholdRampWidth(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSimpleReflectionAttenuation() - setSimpleReflectionAttenuation(nearDistance: number, farDistance: number, unit:
SimpleReflectionAttenuationUnit): voidParameters
Returns: void
-
wv.IView.setSimpleReflectionBlurInterval() - setSimpleReflectionBlurInterval(value: number, unit:
BlurIntervalUnit): voidParameters
value: number
unit:
BlurIntervalUnitReturns: void
-
wv.IView.setSimpleReflectionBlurSamples() - setSimpleReflectionBlurSamples(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSimpleReflectionEnabled() - setSimpleReflectionEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setSimpleReflectionFadeAngle() - setSimpleReflectionFadeAngle(degrees: number): void
Parameters
degrees: numberReturns: void
-
wv.IView.setSimpleReflectionOpacity() - setSimpleReflectionOpacity(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSimpleShadowBlurInterval() - setSimpleShadowBlurInterval(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSimpleShadowBlurSamples() - setSimpleShadowBlurSamples(value: number): void
Parameters
value: numberReturns: void
-
wv.IView.setSimpleShadowColor() - setSimpleShadowColor(color:
Color): voidParameters
color:ColorReturns: void
-
wv.IView.setSimpleShadowEnabled() - setSimpleShadowEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setSimpleShadowInteractiveUpdateEnabled() - setSimpleShadowInteractiveUpdateEnabled(value: boolean): void
Parameters
value: booleanReturns: void
-
wv.IView.setSimpleShadowOpacity() - setSimpleShadowOpacity(opacity: number): void
Parameters
opacity: numberReturns: void
-
wv.IView.setSimpleShadowResolution() - setSimpleShadowResolution(pixels: number): void
Parameters
pixels: numberReturns: void
-
wv.IView.setStatisticsDisplayVisibility() - setStatisticsDisplayVisibility(visibility: boolean): Promise
Parameters
visibility: booleanReturns: Promise
-
wv.IView.setToonShadingBandCount() - setToonShadingBandCount(bandCount: number): void
Parameters
bandCount: numberReturns: void
-
wv.IView.setToonShadingSpecularFactor() - setToonShadingSpecularFactor(specularFactor: number): void
Parameters
specularFactor: numberReturns: void
-
wv.IView.setTransparencyMode() - setTransparencyMode(mode:
TransparencyMode): voidParameters
mode:TransparencyModeReturns: void
-
wv.IView.setViewOrientation() - setViewOrientation(orientation:
ViewOrientation, duration: number, bounding:Box): PromiseParameters
Returns: Promise
-
wv.IView.setXRayColor() Parameters
Returns: Promise
-
wv.IView.setXRayOpacity() - setXRayOpacity(opacity: number, element:
ElementType): PromiseParameters
opacity: number
element:
ElementTypeReturns: Promise
-
wv.IView.setXRayTransparencyMode() - setXRayTransparencyMode(mode:
TransparencyMode): PromiseParameters
mode:TransparencyModeReturns: Promise
-
wv.IView.startComparison() - startComparison(nodeIdSet1: number[], nodeIdSet2: number[], config:
ComparisonConfig): voidParameters
Returns: void
-
wv.IView.testPointVisibility() - testPointVisibility(points:
Point3[]): PromiseParameters
points:Point3[]Returns: Promise
-
wv.IView.unsetDefaultCamera() - unsetDefaultCamera(): void
Returns: void
-
wv.IView.unsetXRayColor() - unsetXRayColor(element:
ElementType, group:XRayGroup): PromiseParameters
element:
ElementTypegroup:
XRayGroupReturns: Promise