Operator

class Operators.Operator()

Properties

Operator.onActivate
Type

function optional

Operator.onActivate()
Return type

void | Promise <void>

Operator.onDeactivate
Type

function optional

Operator.onDeactivate()
Return type

void | Promise <void>

Operator.onKeyDown
Type

function optional

Operator.onKeyDown(event)
Arguments
  • event (KeyInputEvent()) – None

Return type

void | Promise <void>

Operator.onKeyUp
Type

function optional

Operator.onKeyUp(event)
Arguments
  • event (KeyInputEvent()) – None

Return type

void | Promise <void>

Operator.onMouseDown
Type

function optional

Operator.onMouseDown(event)
Arguments
  • event (MouseInputEvent()) – None

Return type

void | Promise <void>

Operator.onMouseMove
Type

function optional

Operator.onMouseMove(event)
Arguments
  • event (MouseInputEvent()) – None

Return type

void | Promise <void>

Operator.onMouseUp
Type

function optional

Operator.onMouseUp(event)
Arguments
  • event (MouseInputEvent()) – None

Return type

void | Promise <void>

Operator.onMousewheel
Type

function optional

Operator.onMousewheel(event)
Arguments
  • event (MouseWheelInputEvent()) – None

Return type

void | Promise <void>

Operator.onTouchEnd
Type

function optional

Operator.onTouchEnd(event)
Arguments
  • event (TouchInputEvent()) – None

Return type

void | Promise <void>

Operator.onTouchMove
Type

function optional

Operator.onTouchMove(event)
Arguments
  • event (TouchInputEvent()) – None

Return type

void | Promise <void>

Operator.onTouchStart
Type

function optional

Operator.onTouchStart(event)
Arguments
  • event (TouchInputEvent()) – None

Return type

void | Promise <void>

Operator.onViewOrientationChange
Type

function optional

Operator.onViewOrientationChange()
Return type

void | Promise <void>

Operator.stopInteraction
Type

function optional

Stops an operator from interacting with the scene.

Operator.stopInteraction()
Return type

void | Promise <void>