Operator
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class
Operators.Operator()
Properties
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Operators.Operator.onActivate readonly optional
onActivate: () => (void | Promise)
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Operators.Operator.onDeactivate readonly optional
onDeactivate: () => (void | Promise)
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Operators.Operator.onKeyDown readonly optional
onKeyDown: (event:KeyInputEvent) => (void | Promise)
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Operators.Operator.onKeyUp readonly optional
onKeyUp: (event:KeyInputEvent) => (void | Promise)
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Operators.Operator.onMouseDown readonly optional
onMouseDown: (event:MouseInputEvent) => (void | Promise)
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Operators.Operator.onMouseMove readonly optional
onMouseMove: (event:MouseInputEvent) => (void | Promise)
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Operators.Operator.onMouseUp readonly optional
onMouseUp: (event:MouseInputEvent) => (void | Promise)
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Operators.Operator.onMousewheel readonly optional
onMousewheel: (event:MouseWheelInputEvent) => (void | Promise)
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Operators.Operator.onTouchEnd readonly optional
onTouchEnd: (event:TouchInputEvent) => (void | Promise)
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Operators.Operator.onTouchMove readonly optional
onTouchMove: (event:TouchInputEvent) => (void | Promise)
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Operators.Operator.onTouchStart readonly optional
onTouchStart: (event:TouchInputEvent) => (void | Promise)
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Operators.Operator.onViewOrientationChange readonly optional
onViewOrientationChange: () => (void | Promise)
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Operators.Operator.stopInteraction readonly optional
stopInteraction: () => (void | Promise)Stops an operator from interacting with the scene.