DrawMode
Enumeration Members
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wv.DrawMode.Gooch - Gooch: 5
Shading occurs only in mid-tones so that edge lines and highlights remain visually prominent.
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wv.DrawMode.HiddenLine - HiddenLine: 3
Silhouette edges and obscured lines are rendered
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wv.DrawMode.Shaded - Shaded: 1
Faces are rendered and lines are not
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wv.DrawMode.Toon - Toon: 6
Conventional smooth lighting values are calculated for each pixel and then quantized to a small number of discrete shades
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wv.DrawMode.Wireframe - Wireframe: 0
Lines are rendered and faces are not
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wv.DrawMode.WireframeOnShaded - WireframeOnShaded: 2
Lines and faces are rendered
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wv.DrawMode.XRay - XRay: 4
Selected items are drawn on top, and unselected items are drawn transparent