CameraTurntableOperator
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class
Operators.Camera.CameraTurntableOperator()
Methods
Methods
addMapping
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CameraTurntableOperator.addMapping(button, modifier) Arguments: - button (
Button()) – None - modifier (
KeyModifiers()) – None
Adds a button and key modifier mapping for the operator. If no mapping is provided, all combinations are considered valid. All mappings require a mouse button, but a key modifier is optional.
Return type: void - button (
clearMapping
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CameraTurntableOperator.clearMapping() Clears any button and key modifier mappings for the operator.
Return type: void
getCameraRotationMomentumEnabled
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CameraTurntableOperator.getCameraRotationMomentumEnabled() Return type: boolean
setCameraRotationMomentumEnabled
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CameraTurntableOperator.setCameraRotationMomentumEnabled(val) Arguments: - val (
boolean()) – None
Return type: void
- val (
setMapping
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CameraTurntableOperator.setMapping(button, modifier) Arguments: - button (
Button()) – None - modifier (
KeyModifiers()) – None
Sets the button and key modifier mapping for the operator.
Return type: void - button (
setMomentumLossPerSecond
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CameraTurntableOperator.setMomentumLossPerSecond(amountLost) Arguments: - amountLost (
number()) – Proportion of momentum lost per second
Sets proportion of momentum lost per second if camera rotation momentum is enabled. At 0 no momentum is lost and the camera will orbit indefinitely. Above 1 the camera will stop orbiting within a second of release. Only values greater than or equal to 0 are accepted.
Return type: void - amountLost (