CurrentAction

class Util.CurrentAction()

This class encapsulates execution of a single action at a time. You set the action to execute, which waits on the currently executing action and kills any pending ones.

This class can be thought of as an Action queue that limits to 1 action running at a time, and if any new actions are pushed into it, the queue’s pending actions are cleared. (The actively running action will not get cancelled.)

Index

Constructors

Methods

Constructors

Util.CurrentAction.constructor()
CurrentAction(suppressFailures: boolean): CurrentAction

Creates a new CurrentAction.

Parameters

suppressFailures: boolean

Controls whether or not thrown action errors cause waitForIdle to throw.

Returns: CurrentAction

Methods

Util.CurrentAction.clear()
clear(): void

Clears and discards any pending actions. If an action is currently being executed, it remains unaffected by this.

Returns: void

Util.CurrentAction.isIdle()
isIdle(): boolean

Queries the idle state of this object.

Returns: boolean

true if there are no executing actions and false otherwise.
Util.CurrentAction.set()
set(action: ActionLike): void

Sets the action to execute to the one supplied.

If this object is idle, then the action is immediately executed, and this object is no longer as long as the action is running.

Otherwise if the object is not idle, then action becomes pended and will execute after the current one finishes. If an action is already pended, then the prior pending action is replaced by the newly supplied action and is discarded.

Parameters

action: ActionLike

Returns: void

Util.CurrentAction.waitForIdle()
waitForIdle(): Promise

Creates Promise that can be used to wait for this object to become idle.

If this object was created with suppressFailures, then the returned Promise never throws. Otherwise action failures (from this.set) propagate to the returned Promise.

Returns: Promise

The idle Promise.