CurrentAction
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class
Util.CurrentAction() This class encapsulates execution of a single action at a time. You set the action to execute, which waits on the currently executing action and kills any pending ones.
This class can be thought of as an
Actionqueue that limits to 1 action running at a time, and if any new actions are pushed into it, the queue’s pending actions are cleared. (The actively running action will not get cancelled.)
Constructors
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Util.CurrentAction.constructor() - CurrentAction(suppressFailures: boolean):
CurrentActionCreates a new
CurrentAction.Parameters
suppressFailures: boolean
Controls whether or not thrown action errors causewaitForIdleto throw.Returns:
CurrentAction
Methods
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Util.CurrentAction.clear() - clear(): void
Clears and discards any pending actions. If an action is currently being executed, it remains unaffected by this.
Returns: void
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Util.CurrentAction.isIdle() - isIdle(): boolean
Queries the idle state of this object.
Returns: boolean
trueif there are no executing actions andfalseotherwise.
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Util.CurrentAction.set() - set(action:
ActionLike): voidSets the action to execute to the one supplied.
If this object is idle, then the action is immediately executed, and this object is no longer as long as the action is running.
Otherwise if the object is not idle, then action becomes pended and will execute after the current one finishes. If an action is already pended, then the prior pending action is replaced by the newly supplied action and is discarded.
Parameters
action:ActionLikeReturns: void
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Util.CurrentAction.waitForIdle() - waitForIdle(): Promise
Creates
Promisethat can be used to wait for this object to become idle.If this object was created with
suppressFailures, then the returnedPromisenever throws. Otherwise action failures (fromthis.set) propagate to the returnedPromise.Returns: Promise
The idlePromise.