Material
Fields
std::vector< Texture > | diffuse_textures |
std::vector< Texture > | specular_textures |
std::vector< Texture > | emissive_textures |
std::vector< Texture > | ambient_textures |
Color | diffuse_color |
Color | specular_color |
Color | emissive_color |
Color | ambient_color |
MaterialProperties | properties |
LinePatternKey | line_pattern_key |
Functions
Material |
|
Material |
|
bool | operator== |
bool | operator!= |
Detailed Description
-
class
Material
The Material class is used to define a MaterialKey.
Public Functions
-
inline
Material
()
-
inline