RayDrillSelectionOperator
-
class
RayDrillSelectionOperator
()
Methods
Methods
addMapping
-
RayDrillSelectionOperator.
addMapping
(button, modifier) Arguments: - button (Button) –
- modifier (KeyModifiers) –
Return type: void
getForceEffectiveSceneVisibilityMask
-
RayDrillSelectionOperator.
getForceEffectiveSceneVisibilityMask
() Return type: SelectionMask
onMouseUp
-
RayDrillSelectionOperator.
onMouseUp
(e) Arguments: - e (
MouseInputEvent()
) – None
Return type: void
- e (
setForceEffectiveSceneVisibilityMask
-
RayDrillSelectionOperator.
setForceEffectiveSceneVisibilityMask
(mask) Arguments: - mask (SelectionMask) – None
Return type: void
setIgnoreTransparency
-
RayDrillSelectionOperator.
setIgnoreTransparency
(value) Arguments: - value (
boolean()
) – None
Return type: void
- value (
setMapping
-
RayDrillSelectionOperator.
setMapping
(button, modifier) Arguments: - button (Button) –
- modifier (KeyModifiers) –
Return type: void