Coordinate System Representation Item
Types
Functions
Detailed Description
- group a3d_ricoordinatesystem
An axis system.
An A3DRiCoordinateSystem is an A3DRiRepresentationItem that specifies a coordinate system. The A3DRiCoordinateSystemData structure contains an A3DMiscCartesianTransformation axis system. This axis system owns the geometric data: there is no particular geometry attached, and the user is responsible for representation.
Note
An A3DRiCoordinateSystem is an A3DRiRepresentationItem and not an A3DMiscCartesianTransformation. Being a representation item, a coordinate system can own a local coordinate system (on the RI level), which can also own a local coordinate system, and so on…
Function Documentation
-
A3DStatus A3DRiCoordinateSystemGet(const A3DRiCoordinateSystem *pCoordinateSystem, A3DRiCoordinateSystemData *pData)
Populates the A3DRiCoordinateSystemData structure.
- Version
2.0
- Return values:
A3D_INITIALIZE_NOT_CALLED –
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_INVALID_ENTITY_NULL –
A3D_INVALID_ENTITY_TYPE –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus A3DRiCoordinateSystemCreate(const A3DRiCoordinateSystemData *pData, A3DRiCoordinateSystem **ppCoordinateSystem)
Creates an A3DRiCoordinateSystem from an A3DRiCoordinateSystemData structure.
- Version
2.0
- Return values:
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_SET_INCONSISTENT_EMPTY –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus A3DRiCoordinateSystemEdit(const A3DRiCoordinateSystemData *pData, A3DRiCoordinateSystem *pCoordinateSystem)
Modifies an A3DRiCoordinateSystem from an A3DRiCoordinateSystemData structure.
- Version
10.0
- Return values:
A3D_INVALID_DATA_STRUCT_SIZE –
A3D_INVALID_DATA_STRUCT_NULL –
A3D_SET_INCONSISTENT_EMPTY –
A3D_INVALID_ENTITY_NULL –
A3D_SUCCESS –
- Returns:
A3D_SUCCESS
on success, or an error code on failure