REDIImageComposite.h
Macro Definitions
Types
| IImageComposite |
Detailed Description
Macro Definition
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RED_CIMG_CHANNEL_RCOLOR (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_GCOLOR (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_BCOLOR (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_ACOLOR (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_RTEX (RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_GTEX (RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_BTEX (RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_ATEX (RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_MATX (RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Unique matrix when there’s only one texture matrix whose value is not identity.
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RED_CIMG_CHANNEL_RMATX (RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_GMATX (RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_BMATX (RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_AMATX (RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_RCOMP (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_GCOMP (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_BCOMP (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_ACOMP (RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_MIX_COLOR1 (RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_COLOR2 (RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_COLORMIX (RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_TEX1 (RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_TEX2 (RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_TEXMIX (RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_MATX (RED::Matrix) Parameter used in RED::IImageComposite::Mix. Unique matrix when there’s only one texture matrix whose value is not identity.
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RED_CIMG_MIX_MATX1 (RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_MIX_MATX2 (RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_MIX_MATXMIX (RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_LAYERED_TEX0 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX1 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX2 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX3 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX4 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX5 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX6 (RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_MATX0 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX1 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX2 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX3 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX4 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX5 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX6 (RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MODE (RED::Vector4) Parameter used in RED::IImageComposite::Layered. This is the integer value of the RED::LAYER_MODE image composition mode.
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RED_CIMG_FRESNEL_REFR_DIR (Reference) Parameter used in RED::IImageComposite::Fresnel. Internal reference used to get an access to the refraction direction and to compute the fresnel term value.
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RED_CIMG_FRESNEL_OPACOL (RED::Color) Parameter used in RED::IImageComposite::Fresnel. Opacity color being provided to the method. This parameter is turned in a 1x1 opacity texture if there’s a valid alpha texture.
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RED_CIMG_FRESNEL_OPATEX (RED::Object *) Parameter used in RED::IImageComposite::Fresnel. Opacity texture map. When valid, this parameter is used instead of the opacity color.
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RED_CIMG_FRESNEL_OPAMATX (RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Opacity texture matrix. When both the opacity texture and alpha texture (or there’s no alpha) matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_ALPHACOL (RED::Color) Parameter used in RED::IImageComposite::Fresnel. Alpha masking color being provided to the method when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_ALPHATEX (RED::Object *) Parameter used in RED::IImageComposite::Fresnel. Alpha texture map, when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_ALPHAMATX (RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Alpha texture matrix. When both the opacity texture and alpha texture matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_ALPHA_THRES (RED::Vector4) Parameter used in RED::IImageComposite::Fresnel. Alpha threshold set when there’s an alpha texture.
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RED_CIMG_FRESNEL_MATX (RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Matrix parameter being set by the method when there’s exactly one matrix that defines all the needed UV transformations. If this parameter is used in the composite, then RED_CIMG_FRESNEL_ALPHAMATX and RED_CIMG_FRESNEL_OPAMATX are not used.
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RED_CIMG_FRESNEL_REFLECT_ALPHATEX (RED::Object * / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha texture map, when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_REFLECT_ALPHAMATX (RED::Matrix / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha texture matrix. When both the opacity texture and alpha texture matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_REFLECT_ALPHA_THRES (RED::Vector4 / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha threshold set when there’s an alpha texture.
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RED_CIMG_FRESNEL_REFLECT_NORMAP (RED::Object * / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Normal map used to perturbate normals at shaded fragments.
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RED_CIMG_FRESNEL_REFLECT_NORMATX (RED::Matrix / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Transformation matrix used to transform UVs used for the normal map sampling.
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RED_CIMG_FRESNEL_REFLECT_IOR (float / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Index of refraction of the surface used to compute the right attenuation factor.
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RED_CIMG_FALLOFF_COLOR1 (RED::Color) Parameter used in RED::IImageComposite::FalloffColor. First color used in the falloff effect definition. This color is more visible from geometries whose normals are pointing toward the camera.
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RED_CIMG_FALLOFF_COLOR2 (RED::Color) Parameter used in RED::IImageComposite::FalloffColor. First color used in the falloff effect definition. This color is more visible from geometries whose normals are pointing away from the camera.