 
  | 
UnstructGrid: Simple model with two triangles      
Shows how to create your own part and to use it in a model.                    
The geometry is a very simple structure containing two triangles only.  | 
 
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UnstructGrid: A simple model with results      
Shows how to build an UnstructGridModel geometry, part and results.            
The geometry is a very simple structure containing a single triangle and  
a scalar result mapped as fringes, a vector result and a displacement result.  | 
 
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UnstructGrid: Load model from file and set up model specification      
Shows how to create a data source by loading a VTFx file and how to setup a  
model specification  | 
 
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UnstructGrid: Create a cutting plane with a scalar result as fringes      
Shows how to create a cutting plane and show a scalar result mapped as  
fringes to the surface.  | 
 
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UnstructGrid: Create an isosurface      
Shows how to create an isosurface based on a scalar result id and a scalar  
value.  | 
 
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UnstructGrid: Create an isovolume      
Shows how to create an isovolume based on a scalar result id and a maximum  
and minimum scalar value. In addition, the scalar result will be shown as  
fringes on the isosurface.  | 
 
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UnstructGrid: Apply part settings to a model      
Shows how to apply some part settings to parts in the model.  
(Part 1: Set invisible, Part 2: Set color to blue, Part 3: Set draw style  
surface mesh, Part 4: Set opacity)  | 
 
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UnstructGrid: Set scalar settings on a loaded model      
Shows how to change scalar settings for visualized result.  | 
 
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UnstructGrid: Set vector settings on a loaded model      
Shows how to change vector settings for visualized result.  | 
 
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UnstructGrid: Using DataElementSets to filter the model      
Shows how to use DataElementSets to filter the model by specifying which  
elements that are visible.  | 
 
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UnstructGrid: Create a custom DataReader to add support for your file format      
Shows how to get your own analysis results into the UnstructGridModel by  
creating a DataReader. It is a very simple reader that returns one hexahedron  
element with one scalar, one vector, one displacement and one transformation  
result, but it will work as a starting point for building your own file reader.  | 
 
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Visualization: Draw bounding box using markup model      
Shows how to create a data source by loading a VTFx file and drawing the  
models bounding box as a markup model.  | 
 
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Visualization: Create a custom navigation handler to support a custom navigation scheme      
Shows how to create a custom navigation scheme by subclassing the  
cee::vis::CameraInputHandler.  | 
 
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Geometry: Highlight clicked parts      
Shows how highlight parts as a response to a mouse press event.  | 
 
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Geometry: Create a geometry model      
Shows how to create a geometry model with different parts and effects.  | 
 
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Geometry: Create a geometry model with texture      
Shows how to create a geometry model using the texture effect to show a  
scalar result.  | 
 
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Geometry: Create a geometry model with texture      
Shows how to create a geometry with geometric primitives like spheres,  
boxes and cylinders.  | 
 
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Report: Create a simple Word report with a 3D model      
Shows how to generate a Word report containg a 3D model.  | 
 
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Plot2d: Create a simple overlay plot      
Creates a basic 2D plot and shows it as an overlay item in the view.  |