Textures

group a3d_textures

Note

Please refer to classical graphical definitions when needed (OpenGL, DirectX, …). Notions are quite similar to the ones used inside common scene graphs. This is true for lights, textures, line styles, patterns, cameras.

Sub-modules

Texture Definition

Defines a single texture set of parameters, which can be used in a Texture Application .

Texture Application

Defines a complete set of textures to apply.