MouseState
- class HPS.MouseState : public HPS.Object
The MouseState class represents the state of the mouse or similar pointer device for a particular event.
Public Functions
- void Assign (HPS.MouseState in_that)
Copies the source MouseState into this MouseState.
- Param in_that
The source MouseState to copy.
- override void Dispose ()
- bool Equals (HPS.MouseState in_that)
Check if the source MouseState is equivalent to this MouseState.
- Return
true if the objects are equivalent, false otherwise.
- override bool Equals (Object obj)
- HPS.MouseEvent GetActiveEvent ()
Get the active event for this MouseState. This will throw an exception if there is no active action for this MouseState.
- Return
The action for this MouseState.
- HPS.MouseButtons GetButtons ()
Get the current state of the mouse buttons immediately after the active event.
- Return
The state of the mouse buttons.
- HPS.Key[] GetEventPath ()
Get the relevant list of keys up to the window which had focus when the mouse represented by this MouseState underwent the active action. This will throw an exception if there is no event path for this MouseState.
- Return
The relevant list of keys up to the window which had focus when the mouse event represented by this MouseState underwent the active action.
- HPS.WindowKey GetEventSource ()
Get the window which had focus when the mouse represented by this MouseState underwent the active action. This will throw an exception if there is no event source for this MouseState.
- Return
The window which had focus when the mouse represented by this MouseState underwent the active action.
- override int GetHashCode ()
- HPS.WindowPoint GetLocation ()
Get the current mouse position.
- Return
The location, in window space of the mouse cursor.
- HPS.ModifierKeys GetModifierKeys ()
Get an object representing the state of modifier keys for this MouseState.
- Return
An object representing the state of modifier keys.
- bool HasAll (HPS.MouseButtons in_mouse_trigger, HPS.ModifierKeys in_modifier_trigger)
Checks if this MouseState has all of the specified properties.
- Param in_mouse_trigger
The mouse button properties to test for.
- Param in_modifier_trigger
The modifier keys properties to test for.
- Return
true if this MouseState has all of the specified properties, false otherwise.
- MouseState ()
The default constructor creates an empty MouseState object.
- MouseState (HPS.MouseState in_that)
The copy constructor creates a new MouseState object that contains the same settings as the source MouseState.
- Param in_that
The source MouseState to copy.
- override HPS.Type ObjectType ()
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Return
The declared type of the object in question, which may differ from the true, underlying type.
- void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point)
Sets the properties of this MouseState.
- Param in_path
The list of keys up to the window which had focus for this mouse event.
- Param in_event
The mouse event.
- Param in_point
The location, in window space of the mouse cursor for this mouse event.
- void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point, HPS.MouseButtons in_buttons)
Sets the properties of this MouseState.
- Param in_path
The list of keys up to the window which had focus for this mouse event.
- Param in_event
The mouse event.
- Param in_point
The location, in window space of the mouse cursor for this mouse event.
- Param in_buttons
The state of the mouse buttons immediately after this mouse event.
- void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point, HPS.MouseButtons in_buttons, HPS.ModifierKeys in_modifiers)
Sets the properties of this MouseState.
- Param in_path
The list of keys up to the window which had focus for this mouse event.
- Param in_event
The mouse event.
- Param in_point
The location, in window space of the mouse cursor for this mouse event.
- Param in_buttons
The state of the mouse buttons immediately after this mouse event.
- Param in_modifiers
The state of modifier keys for this mouse event.
- void SetActiveEvent (HPS.MouseEvent in_event)
Sets the active event for this MouseState.
- Param in_event
The action for this MouseState.
- void SetButtons (HPS.MouseButtons in_buttons)
Sets the current state of the mouse buttons immediately after the active event.
- Param in_buttons
The state of the mouse buttons.
- void SetEventPath (HPS.Key[] in_path)
Sets the relevant list of keys up to the window which had focus for this mouse event.
- Param in_path
The relevant list of keys up to the window which had focus when the mouse event represented by this MouseState underwent the active action.
- void SetLocation (HPS.WindowPoint in_point)
Sets the current mouse position.
- Param in_point
The location, in window space of the mouse cursor.
- void SetModifierKeys (HPS.ModifierKeys in_modifiers)
Sets an object representing the state of modifier keys for this MouseState.
- Param in_modifiers
An object representing the state of modifier keys.
Public Static Functions
- bool operator!= (HPS.MouseState a, HPS.MouseState b)
- bool operator== (HPS.MouseState a, HPS.MouseState b)