Textures
- group a3d_textures
Note
Please refer to classical graphical definitions when needed (OpenGL, DirectX, …). Notions are quite similar to the ones used inside common scene graphs. This is true for lights, textures, line styles, patterns, cameras.
Sub-modules
Defines a single texture set of parameters, which can be used in a Texture Application . |
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Defines a complete set of textures to apply. |