If you began your evaluation after October 1, 2019 via the HOOPS Web Platform portal or self-assessment site:
Your license key is automatically placed into the HOOPS Communicator installation directories, and you can find it here: authoringlibscincludehoops_license.h
You can generate your initial license key or access your existing key via the portal at https://manage.techsoft3d.com/
If your evaluation began prior to October 1, 2019 please go to https://developer.techsoft3d.com/license-generator/ and click “Generate Eval Key” to obtain your hoops_license.h file.
Commercial developers who have licensed HOOPS Communicator should visit https://developer.techsoft3d.com/license-generator/ and click “Generate Full Key” to obtain a hoops_license.h file.
Updating your license
After generating a new license, we recommend one of the following:
Run the installer again with the new license. This will place the license in /authoring/libsc/include/, and also copy it to several other locations for convenience to run the examples and tutorials.
Update the license string in the following files:
// Update these files if you are still running through tutorials and examples ./quick_start/server_config.js ./quick_start/scripts/easy_convert.js ./authoring/converter/example/sample_batch_unix.xml ./authoring/converter/example/sample.sh ./authoring/libsc/java/examples/ScLicense.java // Update only these files if you have completed the tutorials and examples ./authoring/libsc/include/hoops_license.h ./server/node/Config.js