PartVectors

class cee.usg.PartVectors()

Vector result for one part.

The vector result is a 3d result (x,y,z) for each result position in part. Per node, per element and per element node mapping is supported.

The PartVectors class is immutable.

Constructors


Constructors

constructor

cee.usg.PartVectors.constructor(resultMapping, vectorsArr)

Create a vector result for one part/mesh

Arguments
  • resultMapping (cee.usg.ResultMapping) –

  • vectorsArr (ArrayLike[number]) –

Return type

cee.usg.PartVectors

The array must contain x,y,z values for each result.

Accessors

cee.usg.PartVectors.resultMapping

The result mapping of this vector result

cee.usg.PartVectors.vectorArray

The readonly array containing the vector result defined in this object

Methods

getVectorLengthRange

cee.usg.PartVectors.getVectorLengthRange()

The range (min/max) of the vector lengths in this result

Return type

cee.Range