3DF 30.30
Note
Upcoming Change to Product Package Names
To improve clarity and consistency, HOOPS will adopt a unified naming scheme across all products. New package names will include product, version, platform, architecture, and compiler details. This change will take effect no earlier than the 30.30 release in September 2025.
Technology Update
Platform Changes
HOOPS Visualize 3DF support has now been extended to include Linux on ARM64 (ARMv8-A). The minimum supported OS is RHEL 8 with Devtoolset 9. See our Supported Platforms Supported Platforms page for details.
Library Compatibility Information
| Library Name | Version | Windows | Linux | OS X | Notes |
|---|---|---|---|---|---|
| DGN Direct | 4.2 | ![]() |
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| HOOPS Communicator | 2025.4.0 | ![]() |
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HTML HIO only works with Visual Studio v142. |
| HOOPS Exchange | 2025.5.0 | ![]() |
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| HOOPS Luminate | 2025.3.0 | ![]() |
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| HOOPS Publish | 2025.5.0 | ![]() |
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Requires support for SSSE3 instruction set. |
| .NET Framework | 4.8 | ![]() |
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Required for VS 2019 libraries and samples. |
| .NET Standard | 2.0 | ![]() |
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Required for VS 2019 and 2022 libraries. |
| .NET Core | 8.0 | ![]() |
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Required for VS 2022 samples. |
| Parasolid | 35.1 | ![]() |
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| Qt | 6.5.3 | ![]() |
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| Qt | 5.12.7 | ![]() |
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Visualize is compatible with Qt 5.4 on OSX |
| RealDWG | 2023 | ![]() |
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RealDWG 2023 is only compatible with Visual Studio 2019 (v142 toolchain) |
| RealDWG | 2025 | ![]() |
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RealDWG 2025 is only compatible with Visual Studio 2022 (v143 toolchain) |
| SketchUp | 2023 | ![]() |
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64-bit Windows only. Requires Visual Studio 2019 Redistributable. |
Functional Changes
Fixed Bugs
| Issue | Description |
|---|---|
| SDHV-21310 | Fixed unexpected behavior with Show_Conditional when using builtin conditional values. |
| SDHV-21274 | Improved OpenGL support on integrated GPU. |
| SDHV-21264 | Removed a condition to create a segdl if transparency was active on shadows. |
| SDHV-21262 | Added Intel VRAM estimation. |
| SDHV-21233 | Fixed an issue with HC_Set_Text_Font. |
| SDHV-21225 | Added a fallback to input image if JPEG compression failed. |
| SDHV-21069 | Fixed unexpedted behavior at runtime. |
| SDHV-21048 | Enabled depth peeling restore for 3D image drivers for DX11, ogl2 and Metal. |

