cee::ug::OverlayColorLegendPropertyHandler
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class OverlayColorLegendPropertyHandler
Property handler for overlay color legend properties.
Public Types
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enum PropertyKey
List of property keys for OverlayColorLegendPropertyHandler.
Values:
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enumerator CONTEXT_RESULT_ID
Context result id.
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enumerator TEXT_COLOR
Legend text color.
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enumerator LINE_COLOR
Legend line color.
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enumerator LINE_WIDTH
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enumerator BAR_WIDTH
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enumerator VISIBILITY_MODE
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enumerator COLOR_MARKER_POSITIONS
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enumerator COLOR_MARKER_COLORS
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enumerator COLOR_MARKER_DESCRIPTIONS
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enumerator CUSTOM_LEGEND_TITLE
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enumerator NUMERIC_FORMAT
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enumerator NUMERIC_PRECISION
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enumerator USER_SCALING_FIRST_DEGREE
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enumerator USER_SCALING_CONSTANT
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enumerator FORCE_UNIFORM_LEVEL_SPACING
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enumerator ABOVE_BELOW_RANGE_MARKER_MODE
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enumerator COLOR_MARKER_BOX_HEIGHT
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enumerator COLOR_MARKER_VERTICAL_MARGIN
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enumerator FORCE_TICKMARKS_OVER_LEGEND
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enumerator TICKMARKS_POSITION
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enumerator DIRECTION
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enumerator TICKMARKS_SKIP_OVERLAPPING_LABELS
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enumerator TICKMARKS_MINIMUM_LABEL_DISTANCE
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enumerator DRAW_BACKGROUND
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enumerator BACKGROUND_COLOR
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enumerator BACKGROUND_OPACITY
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enumerator BACKGROUND_BORDER_COLOR
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enumerator DEPRECATED_VISIBLE
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enumerator CONTEXT_RESULT_ID
Public Functions
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OverlayColorLegendPropertyHandler(PropertySet *propSet)
Creates an overlay color legend property handler from a given property set propSet.
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Variant propertyValue(PropertyKey key) const
Returns the property value for the specified property key.
Returns an empty Variant if the property key was not found.
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void setPropertyValue(PropertyKey key, Variant data)
Sets the property key and value to this handlers property set.
If key exists in the property set, the paired property value is updated to data. Otherwise the key/value pair is added to the property set.
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bool decodeContext(int *resultId) const
Decodes the context from the properties.
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void encodeContext(int resultId)
Encodes the context as properties.
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void applyToScalarSettings(ScalarSettings *scalarSettings) const
Applies the properties in this property set to the specified scalar settings.
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void buildProperties(const ScalarSettings &scalarSettings)
Sets the property keys and values for this property set from the scalar settings.
Public Static Functions
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static bool isValidPropertySet(const PropertySet &propSet)
Returns true if the specified property set is a valid overlay color legend property set.
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enum PropertyKey